Aimed toward instructing mathematics students how you can program using their knowledge of mathematics, all the books emphasis is on "methods to assume" when programming. Three strategies for constructing an algorithm or a program are used: manipulation and enrichment of present code; use of recurrent sequences; deferral of code writing, in order to take care of one problem at a time. Many theorems are mathematically proved and programmed, and the text concludes with an evidence of how a compiler works and the best way to compile "by hand" little programs. Intended for anyone who thinks mathematically and desires to program and play with mathematics.
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